Palworld 1.0 Breeding FAQ

Data sources, verification methodology, and common questions.

Updated July 26, 2026

Did Palworld 1.0 really change the breeding combinations?

Yes. Pocketpair’s 1.0 release notes state the combination table was completely revised to better match game progression. Pre-1.0 spreadsheets and calculators can silently give wrong results — that’s why every result here carries a verification badge.

What do the status badges mean?

✓ 1.0 verified — confirmed against 1.0 game files or reproduced in-game after July 10, 2026. pre-1.0 · pending — carried over from the early-access dataset while re-verification is in progress. unconfirmed — new 1.0 content whose values haven’t been datamined yet.

What is the mutation chance in Palworld 1.0?

The datamined baseline is about 1% per egg. Feeding Deluxe or Extravagant Vegetable Cake raises it to roughly 3% per egg, while regular Vegetable Cake instead produces two eggs per cycle (two rolls). Numbers come from a 1.0 game-file datamine and are marked accordingly in the mutation calculator; we update them as independent confirmations land.

What do mutated Pals actually get?

Per 36 logged player reports: usually a different, stronger species than the normal breeding result (e.g. a Xenovader pair producing a Fenglope Lux with +90 IVs), though top-tier parents have hatched their own species. Mutated Pals are Alpha, 2-star condensed, with very high IVs and rainbow passives — Immortality, Idiosyncratic, Babysitter and Heavily Armored. Full report log on the mutation calculator page.

Did 1.0 change passive skill inheritance odds?

No change found so far — the datamined odds remain 40% / 30% / 20% / 10% for inheriting exactly 1 / 2 / 3 / 4 passives from the parents’ pool. New in 1.0: the Special Cake (Technology 74) guarantees the child inherits 4 passives from the pool — the endgame tool for perfect breeds. Do the math on the passive skill calculator.

Where does the data come from?

Datamined 1.0 game files (breeding ranks, unique-combination overrides, mutation rates) cross-checked against in-game results reported by the community. Every row carries its verification status, and the dataset date is stamped on each page — currently July 26, 2026.

How is this site funded?

It isn’t, really — the site is free, has no ads and no paywall, and the dataset is updated after every patch. If it saves you some cake, you can support it on Ko-fi.